Team Sandpit


About: A sandbox mod for Half-Life. Spawn and pose various monsters and models from GoldSource engine games (with automatic mounting of game content). Sandpit also includes new deathmatch game modes.

Initial Release: 8th December 2008

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About: A multiplayer bot for Half-Life, Half-Life Opposing Force (Deathmatch and Capture The Flag), Day of Defeat (Territorial Control), Gunman Chronicles, Natural Selection (Combat) and They Hunger.
Sandbot also includes support for the Linux versions of Half-Life, Half-Life Opposing Force and Day of Defeat (compiled on Ubuntu) as well as MetaMod support.
Sandbot is based on HPB Bot by Jeffrey Broome.

Initial Release: 2nd May 2016

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5th March 2017 - Sandbot v0.4 released with MetaMod support

Due to popular demand Sandbot has bow been released with MetaMod support. A number of users have asked for MetaMod support and after a few false starts Sandbot now has MetaMod support thanks to The Storm of Bots United. Now Sandbot can be used in conjunction with other plugins that support MetaMod.

Sandbot should work with both MetaMod and MetaMod-P however it has been found that Gunman Chronicles support for Sandbot is broken in the original MetaMod due to it not linking all required game entities.

Other features of Sandbot v0.4 include a big increase in the number of waypoints allowed in a map to 2048 (thanks for the idea 256 colors) and the addition of a bot_count cvar that controls how many bots spawn in a server by default. This replaces the previous mapname_bot.cfg approach of autopopulating servers in Sandbot v0.3.1 which had some problems due to Natural Selection doing something unexpected. In any case, if you're looking for a quick game then you'll find your server automatically populated when you jump in.

Zeno Clash Multiplayer

About: Work in progress proper multiplayer for Zeno Clash. Not all features are currently supported but it does allow all players to use their fists and weapons.

Initial Release: 27th December 2016

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About: An attempt to better document and add more features to the Half-Life SDK.

Initial Release: 5th January 2015


About: A GoldSource and Source multitool (formerly known as vmmt) with the following features:

Initial Release: 24th December 2016

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Half-Life: Decay cut mission layouts

The info_node entities from Half-Life: Decay's ht06hub and ht08hangar dumped to .map files. Their locations give a rough layout of the cut missions and if you go to View -> Show Connections in Hammer it will show the links between the nodes.

Download Half-Life:Decay cut mission layouts

Zeno Clash model converter

Zeno Clash uses a slightly modified version of the Source engine and one of the changes is to the .vvd format (one of the files that makes up a model). This command-line utility will convert a Zeno Clash v5 .vvd file to a Half-Life 2 v4 .vvd file. Note that this conversion won't work for all Zeno Clash .vvd files.

Download Zeno Clash model converter